induction_2010


 * LEARNING TECHNOLOGY MENTORS INDUCTION PROGRAM **


 * PROGRAM OUTLINE** (provisional)

>> >> >> 3. THE TECHNOLOGY
 * Day 1 (9.30 – 4.30)**
 * 1) INTRODUCTION (45 min)
 * 2) Context (Skills Strategy, eLearning Strategy, etc) – //Mark H//
 * 3) The Process (why) //- MC/Mark//
 * 4) Expectations/outcomes/roles //- MC//
 * 1) ELEARNING ISSUES (30 mins)//- MC//
 * 2) The Big Picture
 * 3) Local

Moodle (90 mins) //– MC, Cheryl TC// Centra (60 mins) Audacity Podzone
 * An Introduction to Centra (1 hr)

4. THE PROGRAM

Discussion of Tuesday’s program


 * Day 2 (9.30 – 4.30)**

>>
 * 1) THE TECHNOLOGY
 * 2) Yammer - How do you use Yammer?
 * 3) Skydrive?
 * 4) Wikispaces //(Andrew Kidd)//
 * 1) PROCESS
 * 2) DOCUMENTING/TRACKING/SHARING – how will we record and track our learning?
 * 3) THE ART OF MENTORING (Lynne S)
 * what makes a good mentor?
 * what skills do I need?
 * how to be effective in supporting staff
 * 1) THE PROGRAM
 * 2) What now?
 * 3) Future Meetings

OTHER POSSIBLE TOPICS

 * ‘THE NON-TAFE WEB’**


 * Web 2.0**

How Web2.0 is Revolutionising Education Web 2.0 and the Future The Machine is Us/ing Us - video by Mike Wesch

**IMAGE REPOSITORIES**

Flickr (owned by Yahoo; plenty of CC content available via Advanced Search) Teaching with Flickr

Picasa (owned by Google)

Image Editing - Gimp (free, open source)

**VIDEO REPOSITORIES**
 * YouTube
 * Blip TV ; example with Creative Commons license
 * TeacherTube
 * Kaltura (open source; accepts video and images)

You might also like to consider using the Internet Archive for storing and searching Creative Commons media.


 * CREATIVE COMMONS LICENSING**


 * more from Smart Copying
 * How to Attribute CC Licensed Materials


 * CLOUD COMPUTING** Explained (See YouTube video from Commoncraft)

The two big players:
 * 1) Google Apps
 * 2) Microsoft Live


 * VIRTUAL WORLDS (eg Second Life)**


 * Digital literacy**
 * Digital footprint** (assessing impact of digital activity)
 * Crap Detection**: evaluating/validating web resources